4902.0 - Australian Culture and Leisure Classifications, 2014 (Third Edition)  
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Contents >> Chapter 2: The ACLC Industry Classification >> Division 4: Other Culture and Leisure >> Group 48: Other Culture and Leisure Good Manufacturing and Sales

GROUP 48 – OTHER CULTURE AND LEISURE GOOD MANUFACTURING AND SALES

Group 48 Other culture and leisure goods manufacturing and sales consists of units mainly engaged in the manufacturing, wholesaling, retailing or hiring of any culture or leisure goods which are not specified elsewhere in this classification. A few examples of the leisure activities for which these goods may be used, by children and adults, are watching TV, playing with pets, playing in a playground, playing board games, playing arcade games, gambling on poker machines, taking photos on family outings, and listening to recorded music.

Group 48 also includes units mainly engaged in manufacturing, wholesaling, retailing or hiring goods which are used by businesses, or clients of businesses, in more than one of the divisions in the classification. For example, seating systems are used in both sports stadia and performing arts venues, so units mainly engaged in manufacturing seating systems are included in Class 481 Other Culture and Leisure Goods Manufacturing.

It consists of the following classes:

      481 Other culture and leisure goods manufacturing;
      482 Other culture and leisure goods wholesaling; and
      483 Other culture and leisure goods retailing or hiring.

481 OTHER CULTURE AND LEISURE GOODS MANUFACTURING

Definition

This class consists of units mainly engaged in manufacturing amusement and gaming machines; caravans; electronic game consoles; home entertainment equipment; playground equipment; toys and games; and seating, staging and turf protection systems.


Exclusions / References

Units mainly engaged in:

(a) manufacturing arts goods are included in the appropriate classes in Division 2 Arts;

(b) publishing music are included in Class 232 Music publishing;

(c) manufacturing recorded media containing computer games or other electronic game software are included in Class 274 Recorded media manufacturing; and

(d) manufacturing sports or physical recreation goods are included in Class 341 Sports and physical recreation goods manufacturing.


Primary Activities

Amusement and gaming machines manufacturing, maintenance and repair

Blank audio media manufacturing

Blank video media manufacturing

Cameras manufacturing

Caravan manufacturing

Electronic game consoles manufacturing

Home entertainment equipment manufacturing

Photographic film manufacturing

Playground equipment manufacturing

Printing board games and other printed games, playing cards, etc.

Seating systems manufacturing

Staging systems manufacturing

Toys and games manufacturing

Turf protection systems manufacturing



482 OTHER CULTURE AND LEISURE GOODS WHOLESALING

Definition

This class consists of units mainly engaged in wholesaling amusement and gaming machines; caravans; electronic game consoles; home entertainment equipment; playground equipment; toys and games; and seating, staging and turf protection systems.


Exclusions / References

Units mainly engaged in:

(a) wholesaling arts goods are included in the appropriate classes in Division 2 Arts;

(b) wholesaling recorded media containing computer games or other electronic game software are included in Class 279 Arts n.e.c.; and

(c) wholesaling sports or physical recreation goods are included in Class 342 Sports and physical recreation goods wholesaling.


Primary Activities

Amusement and gaming machines wholesaling

Artists' supplies wholesaling

Blank audio media wholesaling

Blank video media wholesaling

Cameras wholesaling

Caravan wholesaling

Craft supplies wholesaling

Electronic game consoles wholesaling

Home entertainment equipment wholesaling

Photographic film wholesaling

Playground equipment wholesaling

Seating systems wholesaling

Staging systems wholesaling

Toys and games wholesaling

Turf protection systems wholesaling



483 OTHER CULTURE AND LEISURE GOODS RETAILING OR HIRING

Definition

This class consists of units mainly engaged in retailing or hiring caravans, electronic game consoles, home entertainment equipment, playground equipment, and toys and games.


Exclusions / References

Units mainly engaged in:

(a) retailing arts goods are included in the appropriate classes in Division 2 Arts;

(b) hiring out video and computer games for personal use are included in Class 266 Video and other electronic media hire services;

(c) retailing recorded media containing computer games or other electronic game software are included in Class 279 Arts n.e.c.; and

(d) retailing sports or physical recreation goods are included in Class 343 Sports and physical recreation goods retailing or hiring.


Primary Activities

Artists' supplies retailing

Blank audio media retailing

Blank video media retailing

Cameras retailing or hiring

Caravan retailing or hiring

Craft supplies retailing

Electronic game consoles retailing or hiring

Home entertainment equipment retailing or hiring

Pet and pet supplies retailing

Photographic film retailing

Playground equipment retailing or hiring

Toys and games retailing




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