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DIGITAL GAME DEVELOPMENT SERVICES
During 2006-07 digital game development services businesses generated a total income of $136.9m. Income from the provision of game development services accounted for 85.4% ($116.9m) of total income.
The majority of income during 2006-07 was earned from overseas sources. Income received from non-resident businesses for the provision of game development services accounted for 79.1% ($108.3m) of total income.
Government funding contributed 1.2% ($1.7m) to total income in 2006-07.
The graph below shows that games developed for console formats (e.g. Playstation, Xbox, Wii) accounted for 71.1% ($83.2m) of total income from the provision of game development services, while games developed for PC and Mac formats accounted for 14.6% ($17.1m).
At end June 2007, there were 1,431 people employed by digital game development businesses. The majority were male (89.2% or 1,277 people). The graph below shows that artists and animators accounted for 34.3% (491 people) of total employment, while programmers accounted for 29.1% (417 people). Managerial/administrative/clerical workers contributed 14.8% (212 people) to total employment.
Permanent full-time employees accounted for 92.6% (1,325 people) of total employment with non-residents contributing 6.1% (87 people) to total employment.
The graph below shows that businesses providing digital game development services were located predominantly in Queensland and Victoria.
Businesses with a head office situated in Queensland accounted for 40.4% ($55.4m) of total income, 48.6% (695 people) of employment and 22.2% (10) of all businesses. Victoria accounted for the largest proportion of businesses (35.6% or 16), 33.2% ($45.5m) of total income and 33% (472 people) of employment. New South Wales accounted for 17.8% (eight) of all businesses, 8.5% ($11.6m) of total income and 7.2% (103 people) of employment.
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